Self Study Module 4


This self study module involved creating a simple game using raycasting to move the player (using the mouse).  Health potions increase the player health and enemies decrease it.  Both of these interactions use collision detection to update the player health and remove the enemy or potion from the scene.  Once the player's health reaches 0, the player is also removed.

There was some scripting involved here, however the base template for collision detection, player health and enemy spawner were provided and only required minor adaption to work in this scene.

The prefab for the health potions was downloaded from the Unity Asset Store: "Potions, Coin And Box Of Pandora" by Alexander Kotov.

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