Tutorial Week 4
UTAS KIT207 Portfolio » Devlog
This week's tutorial was about NavMesh and Raycasting.
After getting almost nowhere with model animation last week, this week went a bit better, although the aim was to incorporate animated characters in the scene. The capsule representing the player is controlled using WASD to move around, with enemies spawning using raycasting based on mouse clicks. The enemies then chase the player around the scene.
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UTAS KIT207 Portfolio
Self-Study and Tutorial work
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